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Crowd Sourced for 5E

by damned

800
5.00 Avg. rating

Forum Thread
Total Subscribers: 40


Description

Crowd Sourced for 5E will generate NPCs on the fly to help your GM handle those encounters random encounters.

This is not primarily intended to create NPCs for Combat but they do have sufficient stats to drag straight into the Combat Tracker including all Stats, HP, AC, Armor and at least one weapon attack.

These NPCs will have a 300px portrait and a matching token.

They will have two random backstory entries.

The GM can influence the NPC generation by choosing any or all of Locale, Level, Race, Alignment or Name. You can also add in additional backstory elements and they will turn into chatwindow speech elements ready to throw into the conversation.

The new NPC will be unlocked so that you can tweak them if required.

In case you dont even need the NPC sheet the main details will also be output to the GMs chat window (not to the players) so that you can keep up the role playing without even pausing.

In the attached graphic:

  1. GM Tool Icon
  2. Specify various values or leave them set to auto/random
  3. Hit Create
  4. New NPC sheet will open up with Name, Token, Size, Type, Alignment, AC, Armor, Hit Points, Attributes, Weapons, Description, Backstory and Portrait.
  5. Sample portrait (over 200 portraits and 200 tokens included)
  6. NPC is also sent to the GMs chatwindow
  7. Chatwindow ready backstory elements to keep conversations going or to generate new leads
  8. Sample description
  9. Sample Backstory
  10. Sample Weapon/Attack

(version 1.04)



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