by Mad Nomad
Description
Summary
Completely remade in Jan 2024, this extension automatically adds actions and effects to character sheets whenever changes occur—such as adding classes, feats, items, or race traits, or leveling up. It organizes everything neatly on the Actions tab and works best alongside Rob Twohy’s (rob2e) coding bundle, though it can also be used on its own with pre-set effect libraries.
Key Features
- ⚡ Automatic Action Coding – Instantly applies action tab codings from Rob Twohy’s effect modules whenever you add or adjust classes, feats, items, or race traits.
- 🛡️ Seamless Level-Up Integration – Automatically adds new abilities and effect codes as your character levels up, keeping your sheet up to date without manual edits.
- 📂 Organized & Categorized Entries – Actions are neatly sorted and structured for easier navigation during gameplay.
- 🔧 Compatible with rob2e Coding Bundle – Works best with Rob Twohy’s coding modules but can also be customized with your own prebuilt effect library.
- 🎲 Hands-Free Gameplay Enhancement – Focus on roleplay and tactics instead of bookkeeping, as your character sheet updates itself in real time.
Supported Rulesets
D&D 5E
Demo Video
MNM Automatic Actions Demo
Required Extensions
MNM Core (free)
This extension also requires Rob2Es effect coding modules and starting equipment module unless you create your own library of effect coding tied to race, class, item, parcels, etc.
Related Extensions
Extension General Reminder
It is impossible to ensure all extensions work with each other, so I can't guarantee there will not be conflicts. Even with FGU updates, functional extensions can break. I can't guarantee this extension will always work, but I do my best to keep extensions updated ASAP.
UUID 6e3c50c0-ed73-11eb-8c52-0050562be458

