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Table Basics: Alternative Feats

by cabbruzz

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Description

These optional rules, compatible with 5th edition Dungeons and Dragons, improves the Feats mechanic for players to improve choice, availability, and rationality of their new abilities. Include this in your game to let your players feel like their improvement is more connected to their character's growth. With over 80 new feats to replace the originals, there is ample room for growth and experimentation.

Make Feats part of your character background. Plan ahead to show progress towards your new abilities. Easily build towards unsupported combat options like brawling and throwing weapons. Make clear intention that you want to improve your combat prowess without resorting to min-maxing.

With new options, and replacements for typical character paths, you can freshen up your combat and revisit the advancement of your favorite classes.



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