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Castle Xyntillan (OSE data only)
Author: Gabor Lux
“The immense, rambling complex of Castle Xyntillan has stood in its mountain valley for many years. Built over several generations, it has now been deserted by its former owners, and left to time and the elements. However, that is not the end of the story, for Xyntillan’s fabulous treasures and Machiavellian deathtraps continue to fascinate the fortune-seekers of a dozen lands – and never mind the ghost stories!”
This adventure is for 1st to 6th level characters.
Castle Xyntillan is a a funhouse megadungeon with three massive levels of the eponymous haunted castle inhabited by the remnants of a reclusive and eccentric family, from the soaring tower of the Donjon to the inky depths of the Oubliette (and beyond). Hidden rooms, secret passageways and long-forgotten sub-sections complete a collection of the dangerous and macabre from the gothic imagination – providing ample opportunities for exploration, confrontation, and subterfuge.
Castle Xyntillan has been designed to be versatile, open-ended, complex, and accessible. It is above all, a fantastic place – built on surrealism and dream logic, yet a place which makes a certain amount of sense if you look at it sideways. It should be entertaining, fascinating, and always a bit mysterious. Whether you would like a dungeon for one-off expeditions and convention play, or repeated forays and full campaigns, Castle Xyntillan should suit the demands and particulars of your campaign!
Note: Either an electronic version or a print version is also required. At request of the author, this FG conversion does not include any descriptive text nor any of the original artwork other than maps and the one player handout.
The FG module includes the following:
- Five maps, with seperate player and GM layers, and LOS data
- Map links to reference manual pages containing encounter, NPC, and treasure parcel links.
- 243 NPC records with tokens
- 50 unique item records
- 11 rollable tables
- One player handout
The FG module does NOT include the following:
- The introduction and background text
- Descriptive text of the town locations
- Descriptive text of the castle locations
- Artwork other than maps and one player handout
Adapted for the OSE ruleset within Fantasy Grounds by: Kevin Heffernan
Requires: An active subscription or a one time purchase of a Fantasy Grounds Unity license and any ruleset. Compatible with Fantasy Grounds Unity
Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.