by Henix
Description
โ๏ธ 5E - Rogue Automations 5e 2024 (Sneak Attack & QoL)
Take your D&D 5E Rogue (2024 Rules) to the next level! This extension introduces complete automation and fundamental Quality of Life (QoL) improvements. The module tracks, calculates, and suggests the new Rogue's most dynamic abilities in real time, saving your table from constant manual math and forgotten features.
โจ Key Features
๐ก๏ธ Smart Sneak Attack (Level 1+)
Automatic Detection: The extension detects when your Rogue hits a valid Sneak Attack target by checking for Advantage, Disadvantage, and adjacent allies.
Confirmation UI: A custom pop-up window appears asking the player to confirm the Sneak Attack, ensuring it's only used when you want it.
๐งช Cunning Strike (Level 5+)
Dynamic UI Expansion: At Level 5, the Sneak Attack window expands, allowing you to trade Sneak Attack dice (1d6) for tactical effects like Poison, Trip, or Withdraw.
Full Automation: It automatically recalculates the remaining damage, rolls the required Saving Throws using the Rogue's DC, and applies conditions to the target on a failure.
๐ก๏ธ Uncanny Dodge Tracker (Level 5+)
Smart Reminders: When the Rogue is hit, a chat reminder prompts the use of Uncanny Dodge.
Reaction Tracking: Once the Rogue uses their reaction (by applying the effect to themselves), the system suppresses further reminders until the start of their next turn to prevent chat spam.
โ๏ธ Improved Cunning Strike (Level 11+)
Advanced UI: The interface upgrades automatically, allowing the player to select up to two Cunning Strike options simultaneously while intelligently blocking invalid combinations.
๐ฅ Devious Strikes (Level 14+)
High-Tier Options: Unlocks heavy-hitting options in the UI: Daze (2d6), Obscure (3d6), and Knock Out (6d6).
Condition Handling: Automatically handles complex saves and immediate condition application.
๐ป Elusive (Level 18+)
Engine-Level Defense: If an enemy attacks with Advantage, the extension intercepts the roll and strips the Advantage away.
Chat Feedback: It drops an
[ELUSIVE ADV REMOVED]tag in the chat for clarity. (Automatically disables if the Rogue is incapacitated).
โ๏ธ How to Use
Load & Play: Simply load the extension and it begins tracking your Rogue's level and features.
Uncanny Dodge Setup: Ensure the Rogue has a power in their Actions tab that applies the effect:
Uncanny Dodge; ....Reaction Logic: When this effect is applied, the extension marks the reaction as spent for the round.
๐ฆ Compatibility & Support
Ruleset: Specifically built for the D&D 5E (2024 Rules).
๐ Bug Report
There might be some edge cases or interactions I haven't caught yet. If you encounter any errors or features not triggering correctly, please drop a comment in the support thread!
๐ Changelog
v1.1 - Compatibility Update and UI
- Compatibility update for the the big FGU 2026-04 ruleset update.
- Made some improvements to the pop-up UI.
v1.0.2 - Bug Fixes:
Spell Attack Filtering: Fixed an issue where casting spell attacks (like Firebolt or Chromatic Orb, etc...) would incorrectly trigger the Sneak Attack / Cunning Strike popup.
Weapon Property Enforcement: Fixed an issue where attacking with non-Finesse melee weapons (e.g., Longswords, Greataxes, etc...) would incorrectly prompt for Sneak Attack.
v1.0.1 - Minor Bug Fix - Bug fix for the theme matching in the Cunning Strike popup window.
v1.0 - Initial Release
Automation for Sneak Attack(Lv1), Cunning Strike (Lv5), Uncanny Dodge (Lv5), Improved Cunning Strike (Lv11), Devious Strikes (Lv14) and Elusive (Lv18).
UUID 51e989e4-1c7e-11f1-a411-0050562be458

