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Exhausted

by rhagelstrom

FREE
4.89 Avg. rating

Forum Thread
Total Subscribers: 2269


Description

Exhausted

Current Version: v1.18 \
Last Updated: 02/25/24

5E extension for FantasyGrounds that adds exhaustion as a condition as well as immunities to the exhaustion condition.

This extension also automates the exhaustion stack by summing exhaustion levels when applied and decrementing them on long rest. The effect STAYEXHAUST can be used to prevent exhaustion level from being decremented on rest. Also support for Mad Nomads Character Sheet Effects Display extension.

NPC Sheets and spells will automatically parse exhaustion as a condition with the text “target is exhaustion” or “gain(s)/suffer(s) (N) level(s) of exhaustion”.

Note: If using SilentRuin’s Generic Actions extension, Verify Cast Effect must be set to “off” in that extension.

Options

Name Default Options Notes
Combat: Add Exhaustion if heal 0 HP Off Off,One,Two,Three,Four,Five,Six Adds specified number of levels of exhaustion when healed from 0 HP
Combat: Exhaustion NPC if heal 0 HP Off Off,All,Friend,Foe,Neutral Adds level(s) of exhaustion to NPCs if healed from 0 HP
CT: Verbose Exhaustion Off Off,MNM,Verbose Adds extra text to support Mad Nomads Character Sheet Display Extension
Playtest: Use One DnD exhausted rules Off Off,On Use One DnD playtest rules for Exhaustion/Exhausted instead of 5E


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