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CoreRPG Combat Highlighter

by daddyogreman

FREE
5.00 Avg. rating

Forum Thread
Total Subscribers: 814


Description

Much Thanks To: Kelrugem, MeAndUnique, Celestian, damned, Moon Wizard, tahl_liadon for answering my many questions and providing code, graphics, guidance, etc.

Features:

  • GM: On turn start, select matching token to combat tracker entry
    • menu option to toggle this behavior
  • GM: Grey out combatants unable to perform actions
    • menu option to toggle this behavior
  • GM: Hovering over entry in combat tracker will highlight the matching token on the map
    • menu option to toggle this behavior
  • GM: hovering over entry in combat tracker will select the matching token on the map
    • menu option to toggle this behavior
  • GM: hovering over entry in combat tracker will center on the matching token on the map
    • menu option to toggle this behavior
  • GM: hovering off entry in combat tracker will center on the matching token to active CT entry
    • menu option to toggle this behavior
  • GM: hovering off entry in combat tracker has options as to which tokens to select on map
    • menu option to customize this behavior
  • All: Hovering over token on the map will scroll to and highlight the associated entry in the combat tracker
    • Menu option to toggle this behavior
  • All: Hovering off the token will then scroll back to active combat tracker entry
    • Menu option to toggle this behavior
  • Players: Double clicking on token of owned PC in the combat tracker will open the map the token is on, if any

Menu Option explanations:

  • Select Token On Turn Start
    • When set, this will automatically select (identical to left clicking) the token matching the combat tracker entry when that combatant's turn starts
  • Grey Out Inactive Combatants
    • This is tied to the 'status' field that is updated by Fantasy Grounds automatically. When this field is set to something that suggests the actor cannot perform any actions, the row is greyed out. It is not disabled or anything else, it is just a visual indicator.
      • Current status values that will cause this: Dead, Dying, Unconcious, Disabled
  • Combat Tracker Hover On Selects Matching Token
    • Whether or not when hovering over an entry in the combat tracker, the matching token on the map (if any) is selected - the same as left clicking on the token
  • Combat Tracker Hover On Highlights Matching Token
    • Whether or not when hovering over an entry in the combat tracker, the matching token on the map (if any) is highlighted with an underlay
  • Combat Tracker Hover On Centers on Matching Token
    • Whether or not when hovering over an entry in the combat tracker, the matching token on the map (if any) is centered on the map
  • Combat Tracker Hover Off Centers on Active Combatant Token
    • Whether or not when hovering off an entry in the combat tracker, the matching token (if any) to the currently active entry in the combat tracker is centered on the map
  • Combat Tracker Hover Off Token Select
    • Which tokens (if any) to select (same as left clicking) on the map when hovering off an entry in the combat tracker
      • Current Token(s): The tokens that were selected (if any) before hovering on the combat tracker
      • Active CT Token: The matching token (if any) to the currently active entry in the combat tracker
      • None: Unselect all tokens on map when hovering off combat tracker
  • Token Hover On Scrolls To Matching CT Entry
    • Whether or not to scroll to the matching combat tracker entry (if any) of a token when hovering over the token, if that entry currently isn't visible in the combat tracker
  • Token Hover On Highlights Matching CT Entry
    • Whether or not to change the color of the matching combat tracker entry (if any) of a token when hovering over the token
  • Token Hover Off Scrolls Back To Active CT Entry
    • Whether or not to scroll back to the active combat tracker entry (if any) when hovering off a token


UUID 15529088-2ba7-11ec-8c52-0050562be458