by moonracer20000
Description
Requires: Traveller Core Module and Central Supply Catalogue 2023 Update
Recommended: Shops by mattekure or similar
This module does a few different things to ease being a referee and add new options for role play. I've created an in-game book that walks you through all of the features. I consider this a work in progress that I will expand over time, but all released features are tested and working.
Oracle
I've created a set of Oracle tables and Story Templates that generate outputs for several scenarios.
Job Generators
Story Templates that generate simple jobs that are designed to be completed within a single session. These are more filler jobs than full adventures.
NPC Generator
A story Template that generates the name, age, profession, UPP and personality background for NPCs. Great for random encounters or passengers.
Shop Inventories
If you use an extension like 'Shops' I've created a set of tables that create parcels which can be used to fill shop inventories.
New Items
-41 Weapon Magazines: These can be placed in PC inventories to track ammo usage
-28+ Lords of Space Action Figures: collect them all!
-Lots of role play items to collect or consume
-Some extra furniture for decorating staterooms
36+ Props: Ancient artifacts, packages, drugs, messages, and more that can be used as props for adventures.
-Weapons: Aslan Dewclaw and Vargr Bite added for those races to use. I've also added a "martial arts attack" as an optional advanced melee (unarmed) attack.
-Outfits: Special role play "armor" items for keeping up appearances or blending in.
NPCs
Currently 26+ NPC & 6 Creature templates for common encounters.
Player Characters
Currently 14 pre-generated characters that you can import. These are created with the point buy system and designed around roles like "Pilot", "Medic", or "Infantry".
UUID a6a241f0-68bf-11f1-a411-0050562be458

